Consider the world build: adventures in the sky. When building a steampunk campaign, consider these adventure elements and classes: Know the rules of weapons from Renaissance and Industrial Age. Hit Points Hit Dice: 1d10 per fighter level Hit Points at 1st Level: 10 + your Constitution modifier Hit Points at Higher Levels: 1d10 (or 6) + your Constitution modifier per fighter level after 1st Starting Proficiencies You are proficient with the following items, in addition to any proficiencies provided by your race or background.DnD 5e Steampunk Campaigns and Best Classes. As a fighter, you gain the following class features.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |